Operation Mindsweeper

The hypothetical operation that is behind targeting individuals is what our organization calls Operation Mindsweeper. Operation Mindsweeper’s name is derived from the classic PC game Minesweeper. The rules of the game are quite simple: click on a square and a space of square will reveal what’s underneath. The squares that are cleared reveal either a flag, a number, or a mine. The flag means that the area is “safe” and no mines are near by. The number notifies the player that a mine is nearby and the number is how many squares a mine is from the square. A mine resembles an unsafe square and is what ends a game. The object of the game is to click as many “safe” squares as possible, which increases the score, while numbers give a hint to what squares are safe and not safe, whereas the mine is an unsafe square. Once a mine is reveled the game ends there is no more scoring, so whatever the score is after a mine is revealed is the players total score.

How the game Minesweeper relates to Operation Mindsweeper is that the squares are civilians brains, the sweeper technology is fMRI, and the purpose is to find “mines”. After 9-11, illegal surveillance of civilians across the world increased as the Pentagon, NSA, and DHS became extremely paranoid of terrorism occurring within the homeland of the United States. The NSA’s main mission shifted from surveilling oversees adversaries, to information collection of every United States citizen’s communications.

An example is “Steller Wind”, which was the code name of a warrantless surveillance program begun under the George W. Bush administration‘s President’s Surveillance Program (PSP).[1] The National Security Agency (NSA) program was approved by President Bush shortly after the September 11, 2001 attacks and was revealed by Thomas Tamm to The New York Times in 2004.[2][3] The program’s activities involved data mining of a large database of the communications of American citizens, including e-mail communications, telephone conversations, financial transactions, and internet activity.[3] William Binney, a retired technical leader with the NSA, discussed some of the architectural and operational elements of the program at the 2012 Chaos Communication Congress.[5]

The intelligence community also was able to obtain from the U.S. Treasury Department suspicious activity reports, or “SARS”, which are reports of activities such as large cash transactions that are submitted by financial institutions under anti-money laundering rules.[3] There were internal disputes within the U.S. Justice Department about the legality of the program, because data is collected for large numbers of people, not just the subjects of Foreign Intelligence Surveillance Act (FISA) warrants.[6][7] During the Bush Administration, the Stellar Wind cases were referred to by FBI agents as “pizza cases” because many seemingly suspicious cases turned out to be food takeout orders. According to then-FBI Director Robert Mueller, approximately 99% of the cases led nowhere, but “it’s that other 1% that we’ve got to be concerned about”.[2]

In other words, “Steller Wind” was an incredibly large failure that didn’t prevent any terrorist attacks, wasted billions of tax dollars, and instead imprisoned simple criminals such as small time drug dealers, hackers, fraudsters, etc., but consequently also placed many innocent dissenters on government blacklists. It is strongly believed that civilians on these blacklists are currently being targeted by the military using directed energy weapons, microwave hearing weapons, and surveillance. Therefore many innocent civilians who protest or dissent against the United States government end up on these lists and are now targeted individuals, who are illegally tortured by the military for the purpose of making them end up imprisoned or institutionalized. There is much concern that civilians who were interested or upset by the Snowden or Wikileaks revelations ended up on these government blacklists.